Rodrigo Toobe
@desenk
I work on an immediate mode physics library named Pimp, only for jai for now.
Priskribo
Imagine you are making a game, and you are in your gameplay code you suddenly want to add a door with physics, this library allows you to call right there in that line of code "doDoor(...)" or if you want a ragdoll you do "doRagdoll(..)" calling it every frame you want these entities to persist, and when you want to be removed you just don't call them that frame!
(... your gameplay code ...) if !player.is_alive then doRagdoll( ... ); (... your gameplay code ...)
and the library just makes it work.
https://github.com/de-senk/Pimp
Well if you want to support it then I would appreciate any kind of donations, I really don't like asking for money, this is extremely hard and weird for me to do, but I promise you that I will try my best to provide a good library!
Konektitaj Kontoj
desenk posedas la jenajn kontojn en aliaj servoj:
Deponejoj
Pimp Steloj 0 Ĝisdatigita antaŭ 5 monatoj
Positional Immediate Mode Physics
Historio
desenk aliĝis antaŭ 7 monatoj.